The Incredible Machine
The Incredible Machine is a video game released in 1993, and the first release in The Incredible Machine video game series. The game was originally going to be developed by Electronic Arts for the Commodore 64 in 1984, but Dynamix worked on Arcticfox for the Amiga instead and work did not start on The Incredible Machine until the spring of 1993. Kevin Ryan programmed The Incredible Machine in nine months, on a $36,000 budget. The Even More Incredible Machine was an extended version of the original The Incredible Machine and had 160 levels, about twice the number of levels in the original game, and also had quite a few more parts.
The player has to assemble a Rube Goldberg-type contraption to solve a simple puzzle. The game consists of a series of puzzles, each having a simple objective, such as 'put the baseball into the basket' or 'turn on the fan'. To achieve this, the player is given a number of parts such as: balls, girders, rope, balloons, seesaws, cats or monkeys, and his job is to arrange and connect them on the playfield, so that, upon clicking the 'start puzzle' button, the whole contraption activates and achieves the objective.
For added difficulty, some puzzles have different gravity or air pressure from that of Earth. There is also a freeform mode where the player is given an unlimited number of parts to construct a machine of his own invention. The machines created this way can be saved to disk.
How to play:
Click on the joystick icon in the The Incredible Machine online emulator to see how to control the The Incredible Machine game
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