Blaster Master 2
Blaster Master 2 is a video game developed by Software Creations and published exclusively in North America by Sunsoft of America for the Sega Genesis on March 15, 1993. The game is a sequel to the original Blaster Master originally published for the Nintendo Entertainment System (NES). It was published specifically for the North American market following the success of the first NES game in the same region. The staff of the original Japanese version of Blaster Master, titled Chô Wakusei Senki Metafight, had nothing to do with Blaster Master 2, and Sunsoft Japan did not release BM2 in Japan.
The game takes place four years after Jason's Encounter with the Plutonium Boss and the radioactive mutants under the Earth. His only reminder of the incident is S.O.P.H.I.A., the vehicle he used to stop them, which he has hidden in an abandoned barn. One day, one bolt of lightning struck the house and caused the ceiling to crumble, knocking Jason unconscious. When Jason woke up, S.O.P.H.I.A. was in pieces and the parts he had collected from his first dealings with the Mutant Bosses were missing. Little does Jason know that there are more lightning beings where the first one came from and they are planning to destroy the Earth. The beings started digging towards the Earth's core in order to shift the planet's weight off its axis, leading to total annihilation. The parts from SOPHIA are being used to create a robotic army to assist the being in accomplishing their mission. Now, Jason must stop them, but he won't make it without the help of SOPHIA. Since he can't recover the parts, he decided to redesign it to better prepare himself for the ordeal facing him. After 29 days, SOPHIA was completely rebuilt and ready for battle. Remembering where he saw the being's footsteps, Jason jumped in his vehicle and headed towards the mountains where the challenge begins.
Under the development team of Software Creations and the marketing team at Sunsoft of America, several things were altered in the new Blaster Master 2 game, such as the name of the vehicle (now 'S.O.P.H.I.A.'), as well as significantly expanded gameplay. There are now 8 levels to play through, and each level containing a power-up or new obtainable weapon in which Jason or SOPHIA can use throughout the game. The platform-jumping characteristics that made the original NES game so popular among fans were preserved, while other viewpoints provided an additional level of gameplay unique to BM2 alone. There were now three ways to play: sidescroll view (S.O.P.H.I.A. and Jason), overhead view (S.O.P.H.I.A.), and Jason running through rooms (with a large view, and a small view with Jason running through certain parts of the stages).
How to play:
Click on the joystick icon in the Blaster Master 2 online emulator to see how to control the Blaster Master 2 game
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