Communist Mutants from Space
Communist Mutants from Space is a fixed shooter video game created in 1982 by Starpath (formerly known as Arcadia) for the Atari 2600 home video game console and the Starpath Supercharger cassette accessory. Aliens from the communist planet of Rooskee are invading peaceful, democratic planets and turning their inhabitants into 'Communist Mutants.' The communist mutant armies are controlled by the Mother Creature, a strange alien who has gone mad due to irradiated vodka.
The menu allows a variety of gameplay changes; for example, the player may toggle the shield option on or off. If activated, 'shield' mode allowed a player to press down on the joystick to become invincible for a short period (only one shield was allotted per level). Another feature was the 'time warp,' which allowed the player to press up on the joystick to temporarily slow down the passage of time for his opponents (i.e., they move slower than usual). Additionally, the type of shot fired could be changed by activating the 'penetrating fire' option (which enhanced the beam fired so that it could withstand hitting two mutants rather than a single one) and/or the 'guided fire' option (which caused the beam to be moved with the joystick rather than firing in a straight line).
The menu also allowed for multiple players (up to four) to be entered into the game. Players one and three shared the first joystick while players two and four shared the second.
Steven H. Landrum, the project's programmer, hid an easter egg in the game in which holding fire during power-on of the Atari 2600 would cause the 'HI' on the high scores screen to change to 'SHL.'
How to play:
Click on the joystick icon in the Communist Mutants from Space online emulator to see how to control the Communist Mutants from Space game