Streets of Rage 3

Streets of Rage 3
Game title:
Streets of Rage 3
Platform:
Sega Genesis / Sega Mega Drive
Author:
Sega
Release:
1994
Genre:
Action, Fighting
Mode:
Single-player
Design:
Maxwell Taylor, France M. Tantiado, Hiroshi Momota
Music:
Yuzo Koshiro, Motohiro Kawashima
Game manual:
Streets_of_Rage_ 3_-_Manual_-_Genesis.pdf
Played:
212,939 times
Play Streets of Rage 3 online in your browser without download and enjoy with RetroMania Online Emulator! Streets of Rage 3 is classic game for Genesis has Action, Fighting genres for Sega Genesis / Sega Mega Drive retro console. If you love Genesis Online games you can also find other emulator games on our site.

Streets of Rage 3, known in Japan as Bare Knuckle III is a side-scrolling beat 'em up game released by Sega in 1994 for the Sega Mega Drive/Genesis. It is the last part of the Streets of Rage series. The game features several enhancements over Streets of Rage and Streets of Rage 2 such as a more complex plot, multiple endings, longer levels, increased difficulty, more in-depth scenarios (with interactive levels and the return of traps like pits) and faster gameplay (with dash and dodge moves). Weapons could now only be used for a few times before breaking and could now be integrated with unique moves with certain characters, hidden characters were added and a few cutscenes were included to give the story greater depth.

The game is more fast-paced than its predecessors. Running and vertical-dodge moves were added (only Skate could run in Streets of Rage 2), and most player attacks deal less damage than in the predecessors.

The level timer has been replaced with a 'power meter' that, when full, allows players to perform special moves without draining the player's life bar.

Unlike the first and second game, weapons in Street of Rage 3 can only be used a fixed number of times. However, additional weapon special attacks could be performed. The game also features return of SOR1 team attacks in which two characters work together to perform a powerful attack as in the first game. Blitz moves, performed while players run, were altered so that they can be upgraded in strength over the course of the game. The player would have to earn a set amount of points on one life to upgrade it. Losing a life would put the blitz move down a level, but the upgraded moves could still be performed by pressing X on a 6 button controller, followed by a button sequence.

Traps in stages were brought back from the original game, for example, enemies can once again be thrown into pits or off the side of an elevator. Enemy AI was expanded so more enemies can pick up weapons, block attacks, employ co-operative attacks (usually, a Big Ben-like enemy will throw one of the Garcia enemies at the character to smack them down), and even steal exposed food items to regain health.

After being defeated twice, Syndicate crime boss Mr. X has started a research company called RoboCy Corporation to act as a cover for his illegal activities. The world's best roboticist, Dr. Dahm, has been brought in to help him create an army of realistic robots to replace important officials from the city. With the replacements in place, Mr. X plans to run the city using a remote control device. His criminal organization, The Syndicate, has strategically placed bombs around the city to distract the police while the city officials are dealt with.

Dr. Zan discovers what the research is really for and knows the Syndicate must be stopped. He contacts Blaze Fielding with the details of The Syndicate's plan. Blaze quickly contacts her old comrades Axel Stone and Adam Hunter for a task force to bring down The Syndicate once and for all. Axel quickly joins the task force, but Adam can't make it (due to his own assignments from within the police) and sends his young brother, Eddie 'Skate' Hunter instead. The game has four endings depending on the difficulty level and if the player defeats certain levels in an allotted amount of time.

Three of the playable characters from former games return in the sequel: Axel Stone, Blaze Fielding, and Eddie 'Skate' Hunter (Sammy Hunter in the Japanese version), each of which have their respective strengths and weaknesses. Dr. Zan replaces Max from the second game, with any weapon he picks up turning into a ball of energy. Adam from the first game makes a story cameo, and Max only makes a cameo appearance in the game's 'good' ending.

Three of the game's boss characters can also be accessed through in-game codes. The first mid-boss, the homosexual caricature Ash, was removed from the Western releases of the game (although he can be accessed through cheat cartridges). Shiva, the martial artist who debuted in Streets of Rage 2 and newcomer Roo (Victy in the Japanese version) the kangaroo can also be accessed. Shiva, Roo and Ash are unable to use weapons.

How to play:

Click on the joystick icon in the Streets of Rage 3 online emulator to see how to control the Streets of Rage 3 game

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