Star Trek: Strategic Operations Simulator
Star Trek: Strategic Operations Simulator is a space combat simulation arcade game based on the original Star Trek television program and movie series, and released by Sega in 1982. Star Trek uses color vector graphics for both a 2D display and a 3D first-person perspective. The player controls the Starship Enterprise and must defend sectors from invading Klingon ships. The game makes uses of synthesized speech. The game was manufactured in two styles of cabinets: an upright standup, and a sit-down/semi-enclosed deluxe cabinet with the player's chair modeled after the Star Trek: The Motion Picture's bridge chairs with controls integrated into the chair's arms. Star Trek was ported to the Commodore 64, TI-99/4A, Atari 8-bit family, Atari 5200, Atari 2600, VIC-20, ColecoVision, and Apple II.
Your mission is to save the Federation from NOMAD! Before you get a chance at destroying NOMAD, you'll have to battle your way through ten levels (each consisting of multiple rounds). In each round you may encounter Klingon fighters, deadly anti-matter saucers, asteroid fields, and deadly meteors, all of which are capable of depleting the Enterprises energy. The game ends when your energy supply has completely run out. To fight these dangers, the Enterprise is equipped with an unlimited supply of phasers and a limited supply of photon torpedoes. Each round also contains one or more starbases; if you dock at a starbase, some of your supplies (such as energy and torpedoes) will be replenished. The game is played from two points of view; the top of the screen contains a third person view of the Enterprise (along with the ships gauges), and on the bottom of the screen is a first person point of view
How to play:
Click on the joystick icon in the Star Trek: Strategic Operations Simulator online emulator to see how to control the Star Trek: Strategic Operations Simulator game
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