Star Fox 64

Star Fox 64
Game title:
Star Fox 64
Nintendo 64
Action, Shooter
Takao Shimizu, Shigeru Miyamoto, Kazuaki Morita
Koji Kondo, Hajime Wakai
Game manual:
11,978 times
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Star Fox 64, known as Lylat Wars in the PAL regions, is a 3D rail shooter video game developed by Nintendo for the Nintendo 64. It is the second installment in the Star Fox series and a reboot of the original Star Fox for the Super Nintendo Entertainment System.

Star Fox 64 was the very first Nintendo 64 game to feature support for the system's Rumble Pak peripheral, which initially came bundled with retail copies of the game. Since its release in 1997, the game has sold over 4 million copies, making it the best-selling game in the series and the ninth best-selling game on the system. The game received critical acclaim for its precise controls, voice acting, multiplayer modes, and replayability through the use of branching gameplay paths. Like the SNES Star Fox game before it, Star Fox 64 has been deemed one of the greatest video games of all time. A stereoscopic 3D remake for the Nintendo 3DS, Star Fox 64 3D, was released in 2011, and a reimagining for the Wii U, Star Fox Zero, was released in 2016.

Star Fox 64 is a 3D rail shooter game in which the player controls one of the vehicles piloted by Fox McCloud, usually an Arwing. Most of the game takes place in 'Corridor Mode', which forces Fox's vehicle down an on-rails path straight forward through the environment. In Corridor Mode, the player's vehicle can be maneuvered around the screen to dodge obstacles and can also perform a somersault to get behind enemies or dodge projectiles. The Arwing is also capable of deflecting enemy fire while performing a spinning maneuver called a 'barrel roll' (actually an aileron roll in real-life aviation terms). The Arwing and Landmaster can charge up their laser cannons to unleash a powerful lock-on laser.

In addition to Corridor Mode, some stages of the game, including multiplayer and most boss fights, take place in 'All-Range Mode'. In this variant, the player can move freely in a three-dimensional space within the confines of a large arena. The Arwing can also perform one new maneuver in All-Range Mode: a U-Turn to change direction.

Throughout the game, the player can fly or drive through power-ups to collect them. These include silver and gold rings that refill the vehicle's shields, upgrade its lasers, repair its wings, or grant extra lives.

Returning from the original Star Fox are wingmen that fly beside the player in Arwings and are sometimes pursued into the player's field of view by enemies. If the player fails to defeat the enemies chasing a wingman, that wingman may be forced to retreat to the mothership Great Fox for repairs. The wingman will then be unavailable to start the next stage, but may return if enough time passes. Each wingman provides a different form of assistance to the player: Slippy Toad scans bosses and displays their shields on the player's screen, Peppy Hare provides gameplay advice, and Falco Lombardi occasionally locates alternate routes through stages. Some stages also feature special appearances from supporting characters that assist the team.

The game features a branching level system, in which more difficult paths are unlocked by completing certain objectives. Players can also change paths once the current mission is accomplished. All of the game's possible routes start at Corneria, eventually put the player in contact with the Star Wolf Team, and end at Venom with a confrontation with Andross.

To add replay challenge, the game also features awardable medals, which are earned by accomplishing a mission with all wingmen intact and having achieved a certain hit total. Obtaining medals unlocks bonus features, such as new multiplayer vehicles, cosmetic changes to Fox in single player, and additional game settings such as 'Expert Mode'.

How to play:

Click on the joystick icon in the Star Fox 64 online emulator to see how to control the Star Fox 64 game

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