Mega Man 5

Mega Man 5
Game title:
Mega Man 5
Nintendo Entertainment System (NES)
Action, Platform
Ichirou Mihara, Tokuro Fujiwara, Tadashi Kuwana
Mari Yamaguchi
Game manual:
75,333 times
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Mega Man 5, known as Rockman 5 Blues no Wana!? in Japan, is an action-platform video game developed by Capcom for the Nintendo Entertainment System. It is the fifth game in the original Mega Man series and was released in Japan on December 4, 1992. Taking place after the events of Mega Man 4, Mega Man's brother and ally Proto Man uncharacteristically leads a group of menacing robots in attacks on the world and kidnaps his own creator Dr. Light, leaving the titular character little choice but to take up arms in a fight against his once trusted sibling. Mega Man 5 carries over the same graphical style and action-platforming gameplay as the four preceding chapters in the series. The game introduces a new character, Beat, a robotic bird that the player can use as a weapon once a series of eight collectable letters are found. Keiji Inafune, co-designer of the Mega Man character, had to re-illustrate the bosses several times but described his work as fun.

Mega Man 5 takes place during the 21st century, about two months after the events of Mega Man 4, when the mad scientist Dr. Wily once again attempted to take over the world. Proto Man, brother and once ally to the world's greatest hero Mega Man, leads an army of robots in a series of destructive attacks on the world. To cripple the world's defenders, he kidnaps his own creator, the genius scientist Dr. Light. Mega Man wonders why his brother is doing this, but with little choice left, he sets out to stop him.

Mega Man prevails over a new group of eight powerful 'Robot Masters' working under Proto Man: Star Man, Gravity Man, Gyro Man, Stone Man, Crystal Man, Charge Man, Napalm Man, and Wave Man. Mega Man then makes his way to Proto Man's fortress and confronts his fellow creation, who nearly destroys the protagonist in the process. However, a second Proto Man arrives just in time, revealing the first as Dark Man IV, one of Dr. Wily's newest robots. Mega Man vanquishes the impostor, then pursues Wily to his newest hideout, defeats him, and saves Dr. Light. However, the fortress begins collapsing, and while Mega Man is distracted from holding up the ceiling from crushing himself and Dr. Light, Wily manages yet another retreat. Just after Wily escapes, a familiar whistle is heard, and part of the ceiling is blasted away, allowing Mega Man and Dr. Light to also escape. As the two watch the castle collapse from a distance, their mystery savior is revealed to be Proto Man, who quietly slips off unnoticed.

Mega Man 5 is an action-platform game that is very similar to previous titles in the series. Gameplay revolves around the player using the central character Mega Man to run, jump, and shoot his way through a set of stages. If the player takes damage, Mega Man's life meter can be refilled by picking up energy capsules scattered about each level or from fallen enemies. Mega Man's default Mega Buster arm cannon can be fired an unlimited amount of times. The Mega Buster's charge feature, introduced in Mega Man 4, has been upgraded to allow its powerful, charged shots to encompass a slightly wider area. Each stage ends with a boss battle with a Robot Master; destroying that Robot Master lets the player copy its special 'Master Weapon', which can be toggled and used throughout the remainder of the game. Unlike the Mega Buster, Master Weapons require weapon energy to use and must be replenished if it is depleted in the same selected stage. Other power-ups including extra lives, 'Energy Tanks', and a new 'Mystery Tank', which fully refills health and all item power, can be picked up as well.

After completing certain stages, the player can call on Mega Man's faithful dog Rush to reach higher platforms or cross large gaps using his 'Coil' and 'Jet' transformations. These abilities require refills with the same weapon energy that Master Weapons use. Some of the level designs in Mega Man 5 are different from earlier games in the series. For example, in Gravity Man's stage, the gravitation is reversed from the floor to the ceiling, while in Wave Man's stage, the player drives a water craft from the halfway point to the boss room. Hidden within each of the eight Robot Master stages is a collectible circuit board. Gathering all eight of these boards (spelling 'M-E-G-A-M-A-N-V') gives the player access to a robot-bird friend by the name of Beat. The player can then call on Beat to attack any onscreen enemies.

How to play:

Click on the joystick icon in the Mega Man 5 online emulator to see how to control the Mega Man 5 game

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